2010 CCBC College Catalog
Simulation and Digital Entertainment
Associate of Applied Science (A.A.S.)
Statewide Program
*A new college orientation requirement, completion of the one-credit ACDV 101 course, Transitioning to College, goes into effect spring 2010. If you are a credit student who is new to college in the spring 2010 semester (meaning you have not previously successfully completed college coursework at another institution(s)), you are required to take ACDV 101 during your first semester at CCBC, thereby increasing the number of credits required for the degree to 62-65 credits. PLEASE NOTE: If you are new to college and completed one or more credit courses successfully at CCBC in the fall 2009 semester, you are ENCOURAGED but NOT REQUIRED to take ACDV 101 in the spring 2010 semester.
Program Description
Students will learn how to design computer and video games for learning, simulations, and leisure time gameplay. This degree provides the first two years of study in the Simulation and Digital Entertainment Bachelor's degree at the University of Baltimore.
Students who complete the requirements for an A.A.S. Degree in Simulation and Digital Entertainment will be able to:
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prepare cross-platform interactive applications, using current authoring software, incorporating media forms including text, graphics, animation, video and sound;
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apply team concepts to utilize diverse skills for developing large-scale projects for stand-alone and Internet-mediated distribution;
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successfully manage a diverse team of specialists to produce a multimedia project according to Project Management Professional (PMP) standards;
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design and use storyboards for the layout and implementation of multimedia projects;
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design and develop both scripted and timeline-based animation;
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apply human-computer interface theories and principles to enhance user interaction;
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apply ethical practices concerning topics such as copyright, usability, and accessibility to the development of interactive multimedia products;
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develop cross-platform original images and use software tools to modify existing images;
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apply procedural and object-oriented programming logic in a scripting environment;
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write well-formed code that follows industry best practices standards;
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identify important events and people in the history of the Internet;
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identify the major technology components behind the Internet;
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explain basic concepts of how the Internet works, define the terminology associated the Internet, and use the Internet to explore the wide range of offerings in communication, information, politics and commerce;
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explain the three facets of information literacy: define and information need, identify available authoritative sources of information, and evaluate information; and
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create and publish W3C standards-compliant Web sites using current industry practices.
Program Coordinator
CCBC Essex
Todd Abramovitz
443-840-1454 or tabramovitz@ccbcmd.edu