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Computer Graphics & Visual Com
CGVC 101 – 3 Credits
Introduction to Computer Graphics
Introduces fundamental software used in computer graphic design including the user interface and operating system, navigation, file organization, use of a file server, and scanner; emphasizes basic design skills while learning design software, experimentation and creative solutions to design problems. 3 lecture hours per week. Credit for equivalent experience is available. Students seeking credit must present a portfolio demonstrating knowledge comparable to CGVC 101 course objectives.
Prerequisite: Exemption from or successful completion of (RDNG 052 or ESOL 054) or credit by portfolio review
CGVC 102 – 3 Credits
Design Basics
Introduces elements and principles of design as applied to visual communication; covers career information and the history of the field, as well as the traditional graphic design tools and materials. 3 lecture hours per week.
Prerequisite: Exemption from or successful completion of RDNG 052 or ESOL 054 or credit by portfolio review
CGVC 108 – 3 Credits
Designing With Type
Explores the art, craft, technical procedures, and concepts involved in producing successful typographic design, which is a fundamental component of visual communications. Topics include history, 20th century typographers, changes in printing technologies, anatomy, classification, measurement systems, legibility and readability, typographic meaning, grid systems, typographic hierarchy, type as a design element, spacing and alignment, type specification, and typography as it functions in the various media. Students will work with a variety of software applications as they develop their understanding of letterform design and type organization. 3 lecture hours per week.
Prerequisites: CGVC 101 and CGVC 102 or written permission from program coordinator required
CGVC 120 – 3 Credits
Digital Imaging I
Teaches the skills required for creating, manipulating, and publishing digital images for both print and interactive media; includes extensive exposure to bitmap editing software, as well as use of vector/draw programs to develop technical and creative processes. 2 lecture hours and 2 laboratory hours per week.
Corequisite: ARTS 131 or written permission from program coordinator required.
CGVC 121 – 3 Credits
Computer Illustration I
Teaches students to develop vector-based illustrations using an industry standard postscript drawing program. Students create images for print and screen publication ranging from simple vignettes to complex spatial compositions with conceptual themes. Images will incorporate strategic use of design elements and principles. Projects are developed using the design process and visual communication principles based on a design firm environment. Students will see their projects through to printed output from a service bureau. 2 lecture hours and 2 laboratory hours per week.
Corequisite: ARTS 132 or written permission from program coordinator required.
CGVC 123 – 3 Credits
Design and Layout I
Focuses on design using the appropriate software for organization and placement of design assets within print layouts; survey topics include Gestalt principles, creative concepts, type specification, grid construction and destruction, color separation, history of layout design, copyright issues, and working with printers. 2 lecture hours and 2 laboratory hours per week.
Prerequisites: CGVC 120 and CGVC 121 or written permission from program coordinator required.
CGVC 124 – 3 Credits
Intro Digital Video D&P I
Explores basic video design elements as students use audio and video software to create non-linear video productions.
Prerequisite: CGVC 120 or written consent of program coordinator.
CGVC 128 – 3 Credits
Typography
Explores the art, craft, technical procedures, and concepts involved in producing successful typographic design, which is a fundamental component of visual communications. Topics include history, 20th century typographers, changes in printing technologies, anatomy, classification, measurement systems, and readability.
Prerequisites: CGVC 120 and CGVC 121 or written permission from program coordinator required.
CGVC 167 – 3 Credits
Design Screen Based Media I
Explores application software, concepts and skills required to design and create screen-based media. Topics include hypertext markup language, image preparation, web site preparation, site organization, and effective interface design using a variety of authoring software packages. Creativity and effective visual design are emphasized.
Prerequisite: CGVC 120 or written permission from program coordinator required.
CGVC 173 – 3 Credits
Internship I
CGVC 202 – 3 Credits
Design and Layout II
Builds upon skills learned in CGVC 123, and introduces advanced layout techniques using page layout software. Students will produce a variety of portfolio projects that incorporate the use of master pages, style sheets, spot and process color separations, and custom layout formats. Current trends in graphic design layout and typography will be examined. A trip to a commercial printer will reinforce the production techniques that are required knowledge for today's print designers. 2 lecture hours and 2 laboratory hours per week.
Prerequisite: CGVC 123 or written permission from program coordinator required
CGVC 205 – 3 Credits
Business Graphics
Teaches students to plan, design and produce all of the business graphics typically used by businesses today. Students will learn to craft a visual message and identity, to deliver brand and image consistently across print and electronic formats, and to leverage their design investment across multiple marketing activities. Display options for a company, including logo, stationery, forms, brochure, sales presentation and web site, will be designed to reinforce a company's message, identity and brand. This course will deal with a number of different software applications at an advanced level: vector drawing, page layout, presentation and web design. 2 lecture hours and 2 laboratory hours per week.
Prerequisites: CGVC 120 and CGVC 121 or written permission from program coordinator required
CGVC 207 – 3 Credits
Digital Imaging II
Builds upon the skills learned in CGVC 120 and introduces advanced image manipulation and editing techniques using the latest software. Students produce a variety of projects that incorporate the use of complex channel and layer techniques, image compositing using raster and vector based components and color adjustments.
Prerequisite: CGVC 120 or written permission from program coordinator required
CGVC 221 – 3 Credits
Introduction to 3D Illustration
Explores the creation of 3D imagery for use in both print and interactive media. Major topics include the fundamentals of 3D modeling; including materials, textures, and surfacing, as well as lighting and scene creation. Project workflow and appropriate file formats for print and screen-based delivery are covered as students work through a series of progressively more complex illustration projects. 2 lecture hours and 2 laboratory hours per week.
Prerequisites: CGVC 120 and CGVC 121, or written permission from program coordinator required. This course may not be offered in all semesters, see registration schedule
CGVC 222 – 3 Credits
Concepts in Illustration
Explores the complex visual problems and formats that a digitally based illustrator will face in the current marketplace. Course work emphasizes the creation of conceptual, client-based illustrations for use in commercial settings and examines creative strategies for idea generation. Technical exploration includes the blending of traditional and digital illustration media for dynamic visual marketing materials such as those used in product campaigns. Discussions and projects examine the major markets for illustration including editorial, sports, caricature, medical, product, and concept art illustration. 2 lecture hours and 2 laboratory hours per week.
Prerequisites: CGVC 207 and CGVC 237, or written permission from program coordinator required. This course may not be offered in all semesters, see registration schedule
CGVC 237 – 3 Credits
Computer Illustration II
Builds upon the skills learned in CGVC 121 and introduces advanced vector drawing techniques; explores concepts involved in producing successful complex vector illustrations; challenges students to produce strong and creative solutions for a variety of design problems; encourages students to explore and develop a personal style of illustration. 2 lecture hours and 2 laboratory hours per week.
Prerequisites: CGVC 108, CGVC 120, and CGVC 121 or written permission from program coordinator required
CGVC 246 – 3 Credits
Graphic Design for Communication
Explores the principles and elements of design and challenges students to produce creative solutions for promoting a variety of products and services. Emphasis is placed on building brand recognition and corporate identity through individual and team based projects. Verbalizing and successfully presenting design solutions is an additional part of this course.
Prerequisite: CGVC 202 or written permission from program coordinator required.
CGVC 247 – 3 Credits
Disgn Screen Base Media II
Builds upon the skills learned in CGVC 167 and introduces advanced screen-based media authoring techniques. Emphasizes planning, design, and the concepts required for creating protypes targeted to a specific audience using the project development life cycle.
Prerequisite: CGVC 167 or written permission from program coordinator required
CGVC 248 – 3 Credits
Digital Prepress
Demonstrates the flexibility and control that recent technological changes in computer hardware and software have given to designers and other graphics professionals. To achieve results of the desired, professional quality requires an understanding of the relevant pre-press and printing processes and issues. Through a series of hands-on projects, students will learn to address these issues and select the appropriate processes and to prepare their electronic files correctly for commercial printing. 2 lecture hours and 2 laboratory hours per week.
Prerequisite: CGVC 202 or written permission from program coordinator required. This course may not be offered in all semesters, see registration schedule
CGVC 251 – 3 Credits
Introduction to Animation
Explores the application software, concepts and skills required to design and create both frame-based and time based animation. Topics include storyboarding, transitions, character hierarchy/structure, masks, typographic animation and audio-synchronization. Creativity and effective visual design are emphasized.
Prerequisite: CGVC 120 and CGVC 121 or written permission from program coordinator required.
CGVC 252 – 3 Credits
Interactive Design II
Builds upon skills learned in CGVC 251, Interactive Design I, and introduces advanced multimedia and interactive design techniques. Students create integrated presentations and projects utilizing original image, sound, video, and animation files. Scripting languages such as ActionScript are included to facilitate complex program structure. The final project in this course will teach students how to deploy their original interactive project on a cross-platform Compact Disk and the Web. Organization, work-flow, creativity, and effective visual design for screen-based display is stressed. 2 lecture hours and 2 laboratory hours per week.
Prerequisite: CGVC 251 or written permission from program coordinator required. This course may not be offered in all semesters, see registration schedule.
CGVC 254 – 3 Credits
Portfolio Workshop
Explores the dynamics involved in the preparation of a professional portfolio for employment or for transfer to another course of study; emphasizes revision, discussion, and analysis of student work under consideration for inclusion into the portfolio. Preparation for the interview process includes the production of an appropriate resume, a review of methods used for contacting potential employers, and a rehearsal for the interview/presentation process. Freelancing, business materials, and client relationships are also topics of discussion and exploration. 2 lecture hours and 2 laboratory hours per week.
Prerequisite: CGVC 202 or PHTO 207 or CGVC 222 or CGVC 247 or written permission from program coordinator required.
CGVC 273 – 3 Credits
Internship Level 2
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